Class Member Variables
a
- actionIds (DataCollection::AgentData)
- actions (DataCollection::AgentData)
- agent_map (DataCollection::AgentReceiver)
- agent (DataCollection::DamageData)
- amount (DataCollection::DamageData)
- agentInteractionCollector (DataCollection::DataManager)
- agentReceiver (DataCollection::DataManager)
c
- collisions (DataCollection::GameData)
d
- damageData (DataCollection::DamageCollector)
- damageCollector (DataCollection::DataManager)
g
- gameReceiver (DataCollection::DataManager)
i
- interactionData (DataCollection::AgentInteractionCollector)
- itemUseCollector (DataCollection::DataManager)
j
- json (DataCollection::JsonBuilder)
- json_array (DataCollection::JsonBuilder)
n
- name (DataCollection::AgentData)
- numOfCol (DataCollection::GameData)
p
- position (DataCollection::AgentData)
s
- source (DataCollection::DamageData)
- storage (DataCollection::DataReceiver)
- shortestPathAction (DataCollection::GameData)
- shortestPathPos (DataCollection::GameData)
u
- usageData (DataCollection::ItemUseCollector)