Class Member Functions
a
- AgentData (DataCollection::AgentData)
- AgentInteractionCollector (DataCollection::AgentInteractionCollector)
- AddAgent (DataCollection::AgentReceiver)
- AddDamage (DataCollection::JsonBuilder)
- AddInt (DataCollection::JsonBuilder)
- AddName (DataCollection::JsonBuilder)
- AddPosition (DataCollection::JsonBuilder)
- Addagentname (DataCollection::JsonBuilder)
c
- CalculateAverageDamage (DataCollection::DamageCollector)
- ClearJSON (DataCollection::JsonBuilder)
d
- DamageCollector (DataCollection::DamageCollector)
- DamageData (DataCollection::DamageData)
- DataManager (DataCollection::DataManager)
- DataReceiver (DataCollection::DataReceiver)
g
- GetActionSize (DataCollection::AgentData)
- GetActions (DataCollection::AgentData)
- GetAgentIds (DataCollection::AgentData)
- GetName (DataCollection::AgentData)
- GetPositionSize (DataCollection::AgentData)
- GetPositions (DataCollection::AgentData)
- GetInteractionData (DataCollection::AgentInteractionCollector)
- GetUniqueInteractions (DataCollection::AgentInteractionCollector)
- GetAgent (DataCollection::AgentReceiver)
- GetAgentData (DataCollection::AgentReceiver)
- GetDamageAmounts (DataCollection::DamageCollector)
- GetAgentInteractionCollector (DataCollection::DataManager)
- GetAgentReceiver (DataCollection::DataManager)
- GetDamageCollector (DataCollection::DataManager)
- GetGameReceiver (DataCollection::DataManager)
- GetInstance (DataCollection::DataManager)
- GetItemUseCollector (DataCollection::DataManager)
- getStorage (DataCollection::DataReceiver)
- GameData (DataCollection::GameData)
- GetCollisions (DataCollection::GameData)
- GetShortestPathActions (DataCollection::GameData)
- GetShortestPathPos (DataCollection::GameData)
- getNumOfCol (DataCollection::GameData)
- GameReceiver (DataCollection::GameReceiver)
- GetLeastFrequent (DataCollection::ItemUseCollector)
- GetMostFrequent (DataCollection::ItemUseCollector)
- GetNumberOfItems (DataCollection::ItemUseCollector)
- GetUsageData (DataCollection::ItemUseCollector)
- GetJSON (DataCollection::JsonBuilder)
- GetJSONArray (DataCollection::JsonBuilder)
i
- IsEmpty (DataCollection::DataReceiver)
- IncrementItemUsage (DataCollection::ItemUseCollector)
- ItemUseCollector (DataCollection::ItemUseCollector)
- InputToArray (DataCollection::JsonBuilder)
j
- JsonBuilder (DataCollection::JsonBuilder)
o
- operator= (DataCollection::DataManager)
r
- RecordInteraction (DataCollection::AgentInteractionCollector)
- RecordDamageResult (DataCollection::DamageCollector)
s
- SetActions (DataCollection::AgentData)
- StoreAction (DataCollection::AgentData)
- StoreAgentId (DataCollection::AgentData)
- StorePositions (DataCollection::AgentData)
- StoreData (DataCollection::AgentReceiver)
- StoreIntoStorage (DataCollection::DataReceiver)
- StoreCollision (DataCollection::GameData)
- StoreShortestPathAction (DataCollection::GameData)
- StoreShortestPathPos (DataCollection::GameData)
- setNumOfCol (DataCollection::GameData)
- store_GameData (DataCollection::GameReceiver)
- StartArray (DataCollection::JsonBuilder)
w
- WriteToInteractionFile (DataCollection::AgentInteractionCollector)
- WriteToPositionFile (DataCollection::AgentReceiver)
- WriteToDamageFile (DataCollection::DamageCollector)
- WriteToJson (DataCollection::DataManager)
- WriteToItemUseFile (DataCollection::ItemUseCollector)
- WriteToFile (DataCollection::JsonBuilder)
~
- ~AgentData (DataCollection::AgentData)
- ~DamageData (DataCollection::DamageData)
- ~DataManager (DataCollection::DataManager)
- ~DataReceiver (DataCollection::DataReceiver)
- ~GameData (DataCollection::GameData)
- ~GameReceiver (DataCollection::GameReceiver)
- ~JsonBuilder (DataCollection::JsonBuilder)